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Commie Doge 0.2.0 Stable
released this
2026-05-29 19:07:52 +00:00 | 0 commits to main since this releaseWhat's new in 0.2.0
- Directional aim while running and gunning — the 18-direction gun-run sweep now matches the vanilla row order so the comrade aims where it shoots (decoding the "moonwalk" bug).
- Cast shadows on every pose (
draw_as_shadow, time-of-day tinted by the engine), including a correctly mirrored shadow for the gun-run west half. - Gold hammer & sickle mining tool — the real public-domain Wikimedia symbol composited as a raster asset, swung in a chop animation while mining.
- Baked body outline — a thin dark silhouette edge that makes the comrade read crisply at game zoom.
- Chunkier Shiba ears and better snout — broader ear triangles and a doge smile.
- Doge-speak toasts — the comrade narrates your factory in broken grammar ("much science. very five-year-plan. wow.") on research, rocket launches, combat, low health, mining/building, day↔night, and more. Toggleable per player under Settings → Mod settings → Per player.
Thanks to @saketatreya for contributing this release!
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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Commie Doge 0.1.0 Stable
released this
2026-05-29 09:38:27 +00:00 | 3 commits to main since this releaseFirst release of Commie Doge — reskins the Factorio engineer as a comrade Shiba. ☭
Features
- 8-direction animated waddle (idle, run, mining) + directional water-pistol aiming when idle and armed.
- Player-color cap and chest via runtime tint; fixed-gold star + hammer & sickle layered on top.
- Curled tail in the back-facing views.
Install
Dropcommie-doge_0.1.0.zipinto your Factoriomods/folder (Factorio loads zipped mods directly — no need to unzip), enable Commie Doge, then restart Factorio. It's a data-only character reskin, so enable only one character skin at a time.Verified to load cleanly on Factorio 2.0 (
--dump-data).Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
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